It also presents two new subclass options: the cleric’s Order Domain and the druid’s Circle of Spores. This chapter describes new races you can choose from: centaurs, goblins, loxodons, minotaurs, Simic hybrids, and vedalken. An atypical choice can also motivate your character to adventure independently from the guild. If you choose a class or a race that’s not typical for your guild, you might have trouble finding a role in the guild - or, more accurately, your superiors might have trouble figuring out what to do with you - but that challenge can be an interesting facet of your character’s development. Some races have strong traditions that direct them toward certain guilds, but exceptions exist.
If you want your character to join a guild at a later time, the same guidelines apply as if the person were changing guilds, as described in chapter 2.Įach guild description in chapter 2 provides suggested races and classes for characters belonging to that guild. At the DM’s option, you might have contacts within guilds, or the DM can invent contacts for you that aren’t associated with the guilds of Ravnica in any way. Your guildless character can be of any class, race, and alignment. Choose one of the character backgrounds in the Player’s Handbook or another source instead of one of the guild backgrounds in chapter 2. You can play a character who isn’t a member of a guild. To reflect your character’s membership in a guild, you can choose the background included in the guild’s description instead of a background from the Player’s Handbook or some other source.
Guild membership recommendations are provided for each race and class, should one catch your eye. Read the descriptions of races and classes in this chapter.Read the guild descriptions in chapter 2 and choose one that appeals to you.Let its questions and your choice of answers direct you to a guild that appeals to you or that sounds like a fun character to play. Look at the questionnaire, “What’s Important to Me?”, in this chapter.How do you decide what guild you want your character to belong to? You can choose one of these approaches: Chapter 2 describes the ten guilds of Ravnica in detail.